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Inner Workout
Build bite-sized self-care into your day. Breathwork, meditations & screen-time boundaries.
Process
I created roadmap to ensure a transparent workflow. Using it, we were able to schedule user testings in advance and make sure every step was on time. The app took 4 sprints (8 weeks) in total.
Sprint 1
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Competitive analysis
I analysed several competitors and highlighted their advantages and weaknesses. As a result, we updated feature-list and got insights for 2.0 version.
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Customer Development
I analysed 17 interviews with Target audience and highlighted useful insights. Self-care related articles helped understand this specific industry and our user persona.
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Audience segmentation
To understand Target Audience, their motivation, fears and goals, I created Audience segmentation. Using this document, I could write User stories for every step of Userflow.
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App map
This map helped not only see the whole app but to plan how to design wireframes and what to start with.
Sprint 2
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Lo-fi wireframes
I created 100+ Lo-fidelity wireframes and made an interactive prototype to test them on users and gather their feedback.
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User Testing, Round 1
Gathered feedback from 6 users, discussed and updated feature-list according to it. The main focus transformed from unusual feature (Screen-time boundaries) to more convenient one to make app beginner-friendly.
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Moodboard
I created 5 moodboards with different styles to choose from. In the end, we decided to mix two of them together.
Sprint 3
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Design concept
Work on visual part of the design started with choosing color scheme and making design concept.
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UI Design
I transformed Lo-fi wireframes to High-fidelity layouts. Over 150 screens were created.
Sprint 4
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UI Kit
I created UI-kit for developers with all the components (buttons, controls, inputs and others) and their states.
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User Testing, Round 2
Gathered feedback from 8 users, discussed it with team and updated the interface according to priority. Some of the insights are postponed for 2.0 version of the app.